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  • The latest tag doesn't build on MacCatalyst, so adding a pre-processor directive to fix it.
  • I was getting a crash on UIGraphicsBeginImageContextWithOptions(canvasSize, false, 0) and the output suggested using UIGraphicsImageRenderer which offers a UIGraphicsImageRendererContext to draw in. This motivated the new UIKit-only extension.

Here is the output from Xcode.

UIGraphicsBeginImageContext() failed to allocate CGBitampContext: size={-6, 22.5}, scale=2.000000, bitmapInfo=0x2002. Use UIGraphicsImageRenderer to avoid this assert.

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codecov bot commented Oct 14, 2025

Codecov Report

✅ All modified and coverable lines are covered by tests.
✅ Project coverage is 88.82%. Comparing base (f97bd06) to head (e065525).

Additional details and impacted files
@@           Coverage Diff           @@
##             main     #105   +/-   ##
=======================================
  Coverage   88.82%   88.82%           
=======================================
  Files         148      148           
  Lines       12785    12785           
=======================================
  Hits        11356    11356           
  Misses       1429     1429           

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